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Showing posts with label Games. Show all posts

Word Work Fun with Blast Off!

One of my FAVORITE ways to practice spelling words is with {Blast Off}! You can use this with word wall words, spelling words, high frequency words, or whatever words you want your kiddos to practice! All you need is the {FREE Blast Off page}, a pencil and dice! This is a game where students focus on six words at a time. They will in the top boxes with six words. 
I like for my kids to play with a partner, but it can be done alone too! Students will take turns rolling the dice. For each number they roll, they will write the word that corresponds with the number!
Yes...I realize she looks like she rolled a 5 and is writing on 3, but it did get switched:)
Then it's a race of the words to see who gets to the bottom first! The student that rolls the winning word and writes it gets to yell, {"BLAST OFF!"} My kids like to go for a second place winner sometimes too...probably because when they finish they get to read! LOL
This is totally FREE in my {TeachersPayTeachers store}! Head over and grab it by clicking the button below! 

Love,
   Aimee

Mystery Person Bingo

So last week was the last week of school. 
ahhh . . . summer break
HOORAY!!
To make the week less long, we played Mystery Person Bingo. Well it was going to be bingo..but it turned into a race to see how many you get right. 
I created a table on Word and started filling it in with facts I knew about my students! They absolutely LOVED trying to figure out which one was themselves first and then their friends. It turned into a race because I was not going to be able to shuffle the squares to make random cards! It would have taken wayyyy too long. Here is what I wanted to do though!
Print-Bingo.com - The world's best web based bingo card generator!
Click here to make your own (easy mixed up) Bingo card!
When you get to the site, there is a yellowish box in the middle. It says, " I've read enough, let me generate Bingo cards!" Click there!  The third bullet point  "custom bingo cards with your own words or phrases", will get you where you need to be! From there you have to click begin custom cards and then off you go! It looks set up like the same table you would find in Word. It will just randomize it better. 
Create a list of your student names and then you will be ready! When you pull the name out, students will write the name on the box they think goes with that person the best. 
Either way you play, your class will probably enjoy it as much as mine did!


GAME ON!


At the end of each nine weeks, our elementary school participates in some sort of school-wide activity.  For the first nine weeks, kindergarten is responsible for the activity.  This year, we had school-wide relays.  Each student is placed on a team and "funny" relays are held.  Staff participates in these relays as well.

At the end of the second nine weeks, first grade is responsible for the activity.  This year, we did a school wide Christmas BINGO on our Promethean Boards.  The first grade teachers made a BINGO board template with Christmas pictures that was shared among all teachers.  Each morning after announcements, our principal would call BINGO over the loud speaker.   If a room BINGO-ED, we called the office.  The first class to call the office would win candy canes.  On Friday, we did a cover all.  Of course, every class won.  Santa would bring around Candy Canes for every class.  I know Santa wouldn't be allowed in most schools, but luckily (thus far) we haven't had any complaints from parents.  This is the fifth year or so that we have done Christmas BINGO.

At the end of the third nine weeks, second (my grade) and third grade is responsible for the activity.  Each year, we do a school wide game day.  This game activity is done the last hour or so of the school day.  Each student in the building is given a number 1-15. Typically we just go down the list in numerical order.  This is the student's group number.  Then we all (entire school) go to the gym.  The students go to their group station.  There is a staff member responsible for each station.  Once at the station, students can play games until time is up.  We have various board games available.  We collect games from staff members in the morning to put out at the different stations.  We also have had games donated to us from the community.  The kids love this activity.  Most kids don't get the opportunity to play board games.  This is the perfect opportunity for students to interact with each other (older and younger) while learning how to play games.  Of course staff join in on the fun and play along.









Finally, the fourth nine weeks fourth and fifth grade are responsible for the activity.  We have a school-wide movie party.  The teachers select about 10 movies (kid-friendly of course) for our "theater".  Students then select which movie they would like to see.  Students then go to the classroom where their "movie" is showing.  During the movie, students are given popcorn (our school has a popcorn popper) and fruit snacks.  There are staff members (usually aides) to chaperon the movie theater(s).  Of course this works out great for classroom teachers.  Since it is the end of the year, we are trying to finish up our rooms and prepare for summer break.  This allows us time to finish up anything projects we are working on while our kids are at their movie.

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Game Time


Today marks the beginning of our one-hour longer work days.  Because of the number of snow days our state (Indiana) has had this winter (thus far), schools will have several options making up the snow days.  Our school opted for extending the work days by one hour (6 hours = 1 school day).  As you know, kids and teachers are already exhausted at the end of they day.   Not only exhausted, but starving, cranky, and ready for a nap. We decided to be creative and use this time to add a little fun to our classroom.  Today, we had snack, and played a game called SKUNK!  I attended a STEM conference several years ago, and this was an activity they presented to us.  My second graders love it. You can find the PDF version of the SKUNK by clicking, the SMART NOTEBOOK version here, and the Promethean (ActiveInspire) version here .

Here are a few pictures of what our class looked like playing SKUNK:

As you can see, I have a Promethean Board.  I pull up the ActiveInspire SKUNK game on my Proboard.  The students need a blank (or scrap) piece of paper.  They lay their paper horizontal (example on Proboard game) and make columns with SKUNK.  5 letters in the word skunk=5 rounds of play.  
Object of the game:  Students try to score the highest roll on each round (using 2 dice).  Rounds are played whole group, and everyone plays the S round before moving on to the K round and so on.

To start off (after papers are made), all students stand up.  2 dice are rolled (either on the board) or if you don't have a board, regular dice will work fine).  Students decide if they want the sum rolled.  If they decide they do, they write the sum rolled under the round they are on and sit down.  If they don't want that sum, they can remain standing.  The dice are rolled again.  Of course the only players left in the round are the players still standing.  The ones sitting have to wait until the round is over to play again.  Don't worry, it only takes a few minutes to play each round.  Again, students decide if they want to keep the sum of the dice or continue playing.  The catch is that if a one is rolled at anytime, students that are still standing for that round receive a 0 (zero) for that round.  If double ones (snake eyes) are rolled the students that are still standing receive a 0 (zero) for that round and all previous round scores are marked out and a zero is given for those rounds as well.  It really is taking a game of chance (and gamble of course).  The winner is the person with the highest total after the 5 SKUNK rounds of play.


Here I have some students playing the round and some students sitting already.


Finally, this student is adding up all 5 of here rounds to determine her overall score.
The game is really quick (taking only about 10 minutes to play), the students enjoy the game and catch on fast, and it teaches a variety of skills (probability, chance, and addition)
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